ws_pong - send PONG control-frame#
-
_Bool ws_pong(struct websockets *ws, struct ws_info *info, const char reason[], size_t len)#
Send a PONG (opcode 0xA) frame with reason as payload.
Note that pong is sent automatically if no “on_ping” callback is defined. If one is defined you must send pong manually.
- Parameters:
ws – the WebSockets handle created with ws_init()
info – get information on how this transfer went
reason – NULL or some UTF-8 string null (‘\0’) terminated.
len – the length of reason in bytes. If SIZE_MAX, uses strlen() on reason if it’s not NULL.
- Returns:
true if sent, false on errors.
Example#
void on_ping(void *data,
struct websockets *ws,
struct ws_info *info,
const char reason[],
size_t len)
{
char reason[] = "Who's there?";
ws_pong(ws, NULL, reason, sizeof(reason));
}
int main(void)
{
struct ws_callbacks cbs = { .on_ping = &on_ping };
CURLM *mhandle = curl_multi_init();
struct websockets *ws = ws_init(&cbs, mhandle, NULL);
ws_set_url(ws, "wss://example.com", NULL);
/* run the event-loop */
ws_start(ws);
uint64_t tstamp;
bool is_running;
do {
is_running = ws_easy_run(ws, 5, &tstamp);
} while (is_running);
ws_end(ws);
ws_cleanup(ws);
curl_multi_cleanup(mhandle);
}