Edit Followup Message#

ORCAcode discord_edit_followup_message(struct discord *client, u64_snowflake_t application_id, const char interaction_token[], u64_snowflake_t message_id, struct discord_edit_followup_message_params *params, struct discord_message *ret)#

Edits a followup message for an interaction.

Parameters:
  • client – the client created with discord_init()

  • application_id – the unique id of the application

  • interaction_token – the unique token of the interaction

  • message_id – the unique id of the message

  • params – request parameters

  • ret – if successful, a discord_message that should be free’d with discord_message_cleanup()

Returns:

ORCAcode for how the operation went, ORCA_OK means nothing out of the ordinary

struct discord_edit_followup_message_params#

Methods

  • Initializer:

    • void discord_edit_followup_message_params_init(struct discord_edit_followup_message_params *)

  • Cleanup:

    • void discord_edit_followup_message_params_cleanup(struct discord_edit_followup_message_params *)

    • void discord_edit_followup_message_params_list_free(struct discord_edit_followup_message_params **)

  • JSON Decoder:

    • void discord_edit_followup_message_params_from_json(char *rbuf, size_t len, struct discord_edit_followup_message_params *)

    • void discord_edit_followup_message_params_list_from_json(char *rbuf, size_t len, struct discord_edit_followup_message_params ***)

  • JSON Encoder:

    • void discord_edit_followup_message_params_to_json(char *wbuf, size_t len, struct discord_edit_followup_message_params *)

    • void discord_edit_followup_message_params_list_to_json(char *wbuf, size_t len, struct discord_edit_followup_message_params **)

Public Members

char *content#

name of the webhook(1-2000) chars

struct discord_embed **embeds#

array of up to 10 embeds objects

char *payload_json#

JSON encoded body of non-file params (multipart/form-data only)

struct discord_allowed_mentions *allowed_mentions#

allowed mentions for the message

struct discord_attachment **attachments#

attached files to keep

struct discord_component **components#

the components to include with the message